I work at USC.
I'm a creative technologist.
I love how AI, design, & tech collide for smarter, stranger communication.
Wanna connect? jasonporter@sc.edu
AI is taking over everything! I was selected to partcipate in the Provost's AI Teaching Fellowship Program, where I spent the last year learning how to implement AI tools intentionally into specific parts of my ciriculumn. My project, AI-assisted Cover Letters, uses AI tools to create application materials that stand out while still sounding authentic.
Here’s how it works: students upload their resume and a job posting and prompt the AI to generate contextual questions about their related experiences. Instead of typing responses, students record short audio clips in their natural voice. This step matters because spoken language captures more natural phrasing and enthusiasm, while the job posting ensures those responses are tied directly to the skills and requirements the employer is asking for. When the AI drafts the cover letter, it blends the student’s authentic tone with the employer’s own language, giving them both a personal voice and the keyword alignment needed to get through automated screeners.
Students then refine the AI-assisted draft, building confidence in how to shape and control outputs rather than letting the tool do the writing for them.
And the twist? I use AI-assisted grading to simulate the same screening systems employers rely on. If their cover letter passes, students know they’ve built something ready for the real world.
I've also started a new course, Fundamentals of GenAI for Content Creation, which was build from the GenAI workshops I've been running for the past year. The course is a short 8-week course meant to not only introduce students to different AI tools (writing, image, video, voice), but to challenge their understanding of AI as a tool and collaborator in their own creative processes.
The big question we're tackling is what is authenticity and creativity in an AI-assisted world?
Oh! and the student's are starting to win awards for their intentional use of AI in their projects. Recently their AI work picked up some hardware at the AAF of the Midlands' ADDY Awards and from AEJMC's VIMFest awards.
Spring Semester - 2026
Office Hours
An AI-generated study podcast used to reinforce core concepts in a 200-level visual communication course. Developed using NotebookLM and NoteGPT, this accessible tool boosted student comprehension and engagement, with measurable test score increases. Winner of AEJMC Best Practices in Teaching Award.
GenAI Workshop Series
A five-part teaching framework for prompt engineering, visual influence, and image-to-video pipelines. Features the GenAI Triangle of Influence model. Accepted as a peer-reviewed AEJMC conference paper, Innovations in Teaching awards, and featured in an academic book chapter. I'll post a link to this once it's published!
Jeopardy: Interview Question Edition!
A customizable, interactive game to engage students in developing and practicing their interview skills to help land their first jobs. You can download the source files here.
Part multi-player videogame, part art-history lesson, and part wearable museum, Piranesi’s Worlds offers a unique use-case for how VR technologies can accelerate unique and experiential learning. The experience represents an innovative approach to historic site interpretation as well as traditional methods of art history while rendering the rare, immersive work of 18th century Italian artist, Giovanni Piranesi, in an accessible virtual experience.
Getting that first job is difficulty; let's do it together. Jason, a seasoned creative turned educator, talks with creative professionals about how they got their first job and the things they wish they knew when they did. Let's Get A Job! is a deep dive into the "how and why" of creative industries as told by the folks in them. More than practical career advice, it’s a look behind the curtain revealing a story of shared journeys, spectacular failures, horrible clients and fulfilled dreams.
An Augmented Reality enhanced children's picturebook that visually describes imaginative narratives between the verbal-visual lines of bed-time stories.
I used to work in Advertising, VFX, and Video Games